REACT

VR-based system for disorder of consciousness rehabilitation

2017 – 2019

Description

This project created the first VR-based system that provided coherent audiovisual and tactile feedback when an intention of action was detected while administering concurrent tDCS. The intention of action was interpreted from the gaze and residual muscular activity and movements. Consequently, as the motor observation task was self-triggered, this interaction allowed for active participation in the rehabilitation paradigm.

Job position

  • Team Lead
  • Main Developer

Tecnology used

  • Unity
  • HTC Vive
  • TDCS stimulator integration
  • MYO Surface EMG armband integration
  • Tobii EyeX Eyetracking integration
  • Q-Sensor and E4 GSR/EDA wristband integration
  • Haptic vibration ad hoc device with Arduino

Research bibliography

  • Roberto Llorens, María Antonia Fuentes, Adrián Borrego, Jorge Latorre, Mariano Alcañiz, Carolina Colomer, Enrique Noé (2021). Effectiveness of a combined transcranial direct current stimulation and virtual reality-based intervention on upper limb function in chronic individuals post-stroke with persistent severe hemiparesis. A randomized controlled trial. Journal of neuroengineering and rehabilitation, 18, pp. 108.
    Antonia M., Borrego A., Latorre J., Colomer C., Alcañiz M., Sanchez M.J.,
  • Noe E., Llorens R. Combined Transcranial Direct Current Stimulation and Virtual Reality-Based Paradigm for Upper Limb Rehabilitation in Individuals with Restricted Movements. A Feasibility Study with a Chronic Stroke Survivor with Severe Hemiparesis. Journal of Medical Systems, 2018. 42 (5): 87.

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